Ballee: Attack of the Zombie Elves – Arcade Edition (Overview)

The Arcade Edition of Ballee: Attack of the Zombie Elves is built for location-based entertainment and free-play spaces. It keeps the fast, physical “real ball” gameplay of the original while adding instant setup, hidden controls, and seasonal content flexibility—perfect for arcades, gyms, halls, and pop-up events.

Key Arcade Features

  • Adjustable play space sizes: Easily scale the experience to different venues, from compact setups (starting from 2×2 meters) to large play areas.
  • Instant game start via ArUco marker: No lengthy configuration—scan/recognize the marker and start playing immediately.
  • Hidden operator menus: Keep the player experience clean while giving staff access to advanced settings and diagnostics.

Gameplay & Core Experience

  • Real ball tracking gameplay: Players physically throw and interact using a real, single-color ball for accurate tracking.
  • High-energy wave combat: Defend your space against chaotic “Zombie Elves” with arcade-style pacing.
  • Clear progression & replayability: Designed for short sessions, quick replays, and high score chasing.
  • Arcade-friendly flow: Quick onboarding, minimal friction, and a focus on fun-per-minute.

Advertising & Sponsorship Options

The Arcade Edition supports flexible in-game advertising placements for sponsors, venue partners, or brand collaborations—without disrupting gameplay:

  • 3D in-game objects: Branded props or themed items placed in the environment (e.g., sponsor crates, trophies, themed decor).
  • 2D banner boards (“rink boards”): Static or rotating sponsor visuals displayed along the boundary, similar to real-world sports advertising.

Seasonal Content & Asset Swaps

To keep the experience fresh and aligned with events throughout the year, the Arcade Edition can swap visual themes and content packs:

  • Season-based assets: Different looks and atmosphere for spring, summer, autumn, and winter. (coming soon)
  • Holiday & event themes: Easily adapt to current celebrations (e.g., Halloween, Christmas, New Year, special venue events). (coming soon).

If you’re running an arcade, pop-up, or location-based setup and want a ball-powered, crowd-pleasing MR experience with fast operations and branding options, this Arcade Edition is designed exactly for that.

Contact:

Christoph Spinger

hi@xrchris.com